Getting started
Log in with Twitch and write a motto. You then become a Viewer card in the set of every channel you follow, as soon as it opens and the streamer approves your motto. You get 2 ChatCards boosters as a welcome gift. You must be 16 or older to play.
Your favourite streamer isn’t on ChatCards yet? Ask for their channel from the Channels page: we reach out to the most requested streamers first.
Boosters
Cards only come from boosters. Pick a pack — one channel’s set, or the ChatCards pack that draws from every open channel — and open it. When several of your boosters open that pack, pick which one to use. Cards arrive face down; flip them one by one.
- Free booster5 cards, at least one Rare, every 4 hours. Usable on any pack. A Supporter’s pile up while they’re away, up to 3.
- Welcome gift2 ChatCards boosters, once.
- Channel opening2 boosters of a channel’s set when it opens, if you follow it.
- Invite link2 boosters when you sign up through a streamer’s invite link: for their set if it’s open, otherwise for any pack.
- ReferralShare your own invite link from the Boosters page. A friend who signs up with it gets 1 booster usable on any pack; you get 2 boosters when their Twitch account is at least 30 days old, for up to 10 friends a month.
- Live booster3 cards for every 60 minutes you keep a channel’s chat open while it’s live on Twitch, if you follow it, up to 3 a day across all channels: you pick which of its streamer’s collections they come from when opening.
- Twitch sub & Discord boostSome streamers thank their subs and the members who boost their Discord server with boosters of their collections (up to 3 per sub or boost), while the collection is open. Your account must already be on ChatCards, with your Discord linked for boosts. A Prime sub counts as tier 1, and a gifted sub thanks the viewer who receives it, not the one who gives it.
- CodesStreamers reveal codes on stream, in videos or on Discord: enter one on the boosters page for a booster of their set, once per code.
When every copy of a set has been pulled, it shows as sold out. It comes back on its own once at least 15 new copies are available (new clips, new viewers…).
Rarity & copies
Every card exists in a limited number of numbered copies. Rarity is ranked inside each channel, so small channels have legendaries too.
- Base56.6%Chance per cardCopies1,000
- Common27.8%Chance per cardCopies500
- Rare10%Chance per cardCopies100
- Epic5%Chance per cardCopies50
- Legendary0.5%Chance per cardCopies10
- Mythic0.1%Chance per cardCopies1
A card’s rarity follows its ranking: a viewer who comes more often, a clip that gets views… The copies already pulled never change. When the new rarity holds for 30 days, the card starts a new edition, with that rarity’s stock and its numbers from 1 again: copies of earlier editions show theirs.
Each copy also gets its finish when it’s pulled, so two copies of the same card can look different:
- HoloA foil shine over the card. 10% of copies.
- ReverseThe card stock in foil around a bare picture, in one of six looks as likely as each other: rarity symbols, lattice, scanlines, cracked ice, Hexagon or Déjà vu. 12.5% of the copies that aren’t holo.
- Cracked iceShattered ice for the foil of a holo, or for the card stock of a reverse. 20% of holo copies; a Mythic’s foil stays its prism.
- Full artThe player’s own picture over the whole card, on the Viewer cards whose player made one: 15% of their copies. A full art copy can be holo too.
Attack and defense are printed on every card: backstage, they tilt where a champion’s first points go.
Card types
- ViewerPlayers registered on ChatCards who follow the channel and have an approved motto. Their rarity is their place among all the channel’s followers, or all its Discord server’s members, registered or not. On Twitch, subs who still come to the lives come first, then mods, then VIPs; among equals, those often in the chat while the channel is live come before those who no longer come, then seniority decides. On Discord, seniority counts, and so do server booster, mod and highlighted roles.
- ClipThe channel’s clips with at least 5 views and at least 30 days old.
- ClipperPeople who made at least 5 clips of the channel.
- StreamerThe streamer themself, in Epic, Legendary or Mythic — roughly one booster in 100.
- Video & ShortWhen the streamer connects their YouTube channel: its videos and Shorts with at least 10 views and at least 7 days old. Shorts are ranked among Shorts only.
- ChannelThe streamer’s YouTube channel, drawn like the Streamer card.
- CustomHand-made cards: proposed by the collection’s members and approved by the streamer, signed with their author’s name, or made by the streamer in a custom collection.
- Limited editionA card the streamer designs entirely (Pro), with only 5 copies ever, always holo. It rarely drops, and only from boosters opened on its collection.
Your Viewer card
You have one motto per channel, printed on your Viewer card in that set. Each streamer approves or rejects the mottos in their collection. Change them anytime from My mottos; a new motto goes back to review. You can leave the card pool entirely from Settings.
Your card shows your Twitch avatar. Prefer another picture? Upload one for a channel from My mottos and frame it: like the motto, it goes to the streamer for review.
Go further with a full art card: from My mottos, pick a picture and frame it over your whole card. Once the streamer approves it, each copy of your card pulled has a 15% chance to come out in full art, at the same rarity. Reframing an approved picture needs no new review; copies already pulled keep their look.
Card proposals
Make a card of your own for a collection you’re a member of (you follow its Twitch channel or you’re on its Discord server): a picture you frame, a title and a few words, with a live preview. Send it from My card proposals or from the collection’s page, as long as its streamer takes proposals.
The streamer approves it at the rarity they choose, which sets its number of copies, or turns it down, sometimes with a reason: you’re told either way. Once approved, it joins the set as a Custom card signed with your name. You can have 3 proposals waiting per collection, and withdraw one while it waits.
Shards & shop
Recycle a card you don’t need from its page, or right under it in your collection, to earn shards: the card leaves your collection for good and its number goes back in the booster pool. A locked card can’t be recycled.
To recycle several at once, hit Recycle several on your collection, then Pick duplicates: it picks every extra copy on the page and leaves you one of each card. The one kept is the one you locked or had graded (all of them if several); with none, the best: holo first, then reverse, cracked ice, full art, and last the lowest number. So lock the copy you’d rather keep, even over a holo. Turn on the Duplicates filter to see only the cards you have more than once, and Graded to see those still in their CCA case.
- Base1ShardsHolo copy4
- Common2ShardsHolo copy5
- Rare5ShardsHolo copy8
- Epic10ShardsHolo copy13
- Legendary25ShardsHolo copy28
- Mythic50ShardsHolo copy53
A holo copy gives 3 extra shards. A card keeps the rarity it had when you pulled it, so it always recycles for the same amount. Spend shards in the Shop on a frame for your avatar, a back for the cards in your boosters, a showcase for your favourite cards and a banner for your collection.
You can also support ChatCards on Ko-fi: each euro gives you 60 shards. Write your @login in the Ko-fi message so we know it’s you.
Albums
Sort your cards your way in albums: binders whose pages hold 2 rows of 4 cards. You start with one album of one page; the shop sells more pages and more albums (their first page included) for shards, up to 5 albums of 40 pages, 10 albums for a Supporter. Give each album a name and a cover colour, and fill it by streamer, by theme, with your rarest cards… or with the ones you’d trade. Everyone can leaf through them from your collection: a handy way to show what you have to trade.
Open an album and hit Arrange cards: an empty pocket fills with the cards you pick, in the order you pick them. Drag a card to another pocket to move it (one already there swaps places), put it on the cover, or take it out. Sort lines everything up by collection or by rarity, or gives the album over to one collection: each card in the pocket of its number, the pockets of the cards you lack left empty for them. From a card’s page, Add to an album puts it in the album’s first empty pocket.
A card can be in several of your albums at once, and it stays in your collection: an album only shows it. Trade it away or recycle it, and it leaves your albums.
Album skins from the shop dress an album inside and out: carbon, wood & brass, frost, grimoire, holo… and some only for a season, or to thank those who support ChatCards. Buy one once, then pick it for any of your albums in Customize.
Trades
Open another player’s collection or one of their cards and hit Propose a trade: pick up to 10 of your cards and up to 10 of theirs, narrowing each side by title, rarity, duplicates, album or collection. Review the offer shows both sides one last time before it goes. They accept or decline from their Trades page; once accepted, the cards change hands right away. Up to 10 of your trades wait for an answer at once, 20 for a Supporter. Lock a card from its page to keep it: nobody can ask for it in a trade and you can’t recycle it by mistake.
CCA grading
Have your best cards graded by the CCA (ChatCards Authenticator): on the page of one of your Rare cards or better, hit Grade it. The card is scanned, then sealed in a case with its grade, from 1 (Poor) to 10 (Gem Mint), and a certificate number anyone can check.
Every card’s grade is set the day it’s pulled and stays hidden until it’s graded: grading only reveals it, it can’t make it any better. The odds of each grade:
- 10Gem Mint3%
- 9Mint12%
- 8Near Mint-Mint25%
- 7Near Mint25%
- 6Excellent-Mint15%
- 5Excellent10%
- 4Very Good-Excellent5%
- 3Very Good3%
- 2Good1.5%
- 1Poor0.5%
Grading is free: it takes a CCA voucher, and the CCA gives you one for every 15 boosters you open, of any kind and size. The boosters page shows your vouchers and how far you are from the next one.
A graded card can be traded: its case and certificate go with it. It can’t be recycled while it’s in its case: Crack the case to take it out. The certificate is then destroyed and the voucher isn’t given back; graded again, the card gets the same grade.
On the page of a graded card, Ask for an autograph: for 10 CCA vouchers, its collection’s streamer signs it where they like on the card, and its case gets a “Signed by” label. A card of a collection with no streamer of its own is signed by the streamer of your choice. Turned down, taken back, or left unanswered for 7 days, the request gives your vouchers back. The signature stays on the card for good, even out of its case.
Each Monday, the CCA’s office posts new bounties, the same for everyone. Activity ones ask you to do something so many times in the week (open boosters, trade, win fights backstage…) and pay vouchers: claim them once done. Card ones ask for a graded card of a rarity and grade, sometimes from a given collection: hand over a card that fits, once per bounty. It leaves the game for good, with its case, and the CCA pays it in vouchers and 75 to 300 shards, the harder the more.
Each day too, the office posts 3 daily quests, the same for everyone and new each day at 12:00 AM: open a booster, win fights backstage, play a friendly match… Most pay backstage tokens for the day, up to 3, on top of the day’s; at most one a day pays a voucher. Claim them once done, before 12:00 AM.
A card’s page and its certificates show its CCA population: how many of its copies are graded, at each grade. A Gem Mint is the one to chase.
The CCA only pays players whose Twitch or Discord account is at least 30 days old: bounties, activities and quests paying a voucher. Achievement tiers reached before then wait for it.
Achievements
Your achievements count what you do on ChatCards: boosters opened, cards collected, rare pulls, trades, gradings, bounties, fights backstage… Each has tiers, and each tier reached pays you CCA vouchers, once. All your tiers together earn the achiever frame, from bronze to diamond. Everyone’s are public: see yours.
Backstage
Once the stream is over, the cards wake up backstage and fight as champions. A game apart: here, a card’s rarity doesn’t count, only what it learns.
- 1
Wake a champion up
Pick one of your cards on the Backstage page: the Stage Manager wakes it up. Up to 3 champions at once, 4 for a Supporter. A graded card can’t come, and a card backstage stays out of trades, grading, bounties and recycling. Sent back to its album, it falls asleep and forgets everything it learned.
- 2
Its first points
A card’s attack and defense only tilt where its first points go: leaning on attack, more strength and speed; on defense, more endurance and agility. A Mythic starts on as many points as a Base. It also starts with a weapon, a skill or a pet.
- 3
Fight
You get 18 backstage tokens a day, and the CCA’s daily quests give more: each one starts a fight, for whichever champion you like, all on one or spread out. Those left unspent don’t carry over to the next day, except a Supporter’s: they stay one more day. Hit Fight under a champion: its page lists the 3 opponents on its bill, other players’ champions 2 levels from its own at most, one at least of its very level, or the Stage Manager’s understudies of its level when there aren’t enough. A champion you’ve fought leaves your bills until the next day. The fight plays out by itself, and you watch it. Starting one earns XP: 2 won, 1 lost. Being attacked earns nothing and costs no token.
- 4
Level up
With enough XP, the champion levels up: choose between two bonuses, stat points, a weapon, a skill or a pet. Choose before its next fight.
- 5
The night’s tournament
Register up to 3 of your champions each day before 12:00 AM: they’re then drawn by level into brackets of 16 and knock each other out round after round. Each fight won earns 3 XP, and each bracket’s winner a trophy, which counts for the Headliner achievement if another player’s champions were in its bracket. Sent back to its album, a champion leaves tonight’s registrations.
Its four stats
- StrengthHits harder, bare-handed or weapon in hand.
- AgilityDodges more often, and chains more strikes.
- SpeedActs more often.
- EnduranceMore life.
What a level brings
- StatsPoints added for good.
- WeaponDrawn during the fight, one in hand at a time: only that one counts, never the others it owns. Bare-handed, it often draws one at random, and now and then throws the one in hand to draw another. A weapon thrown or knocked away is gone until the next fight, so owning several keeps some in reserve. Some are fast, others heavy; some block, disarm or strike back. Others are thrown at once, for one big hit.
- SkillThey all work together, all fight long or once a fight each. One raising a stat adds 2 points, then 25%: 4 endurance makes (4 + 2) × 1.25 = 7.5, so 7. Pro player only works with a weapon in hand, Tryhard only bare-handed. A skill’s chance to dodge, block, strike back or disarm adds to the weapon in hand’s, up to a cap.
- PetEach fights by its side on its own turns, but each costs it some life.
A champion never gets the same weapon, skill or pet twice.
Arenas
Every collection is an arena: the champions of its cards, ranked by level, then wins. On a champion’s page, the option “Only meet the champions of the arena of…” draws its opponents among them alone, understudies filling the gaps. It applies from the next bill, a bill being kept until the next fight, and doesn’t change the ranking. The arena’s three best stand on a podium above its ladder.
Friendly matches
Challenge another player with one of your champions, from one of their champions’ page or by finding them on Friendly matches. Within 48 hours, they decline or accept with the champion of theirs they pick; the match then plays out at once and you both watch it. Just for fun: it costs no token, earns no XP and counts neither as a win nor as a loss. Up to 5 challenges waiting at once, one at a time with each player. Called off or turned down, a challenge can go to the same player again after 30 minutes.
Good to know
- ReportsSomething wrong on a card? Report it from its page: the streamer or the ChatCards team looks at it and removes it or keeps it.
- Chat announcementsWhen you pull a big card, the streamer’s chat bot can post it in their Twitch chat, with a link to your pull. Rather not be named? In Settings, it can say “a player” instead of your name.
- Seasonal themesThe site dresses up for some occasions, like Halloween. Turn the themes off from Settings, or from the footer while one runs.
- Animated picturesStreamers can put a GIF on their cards. Rather they stay still? Turn them off in Settings: they keep their first frame.
Frequently asked questions
Is ChatCards free?
Yes. Cards and boosters are never for sale: you get a free booster every 4 hours, 2 boosters when you sign up, and more by watching lives, with streamers’ codes and through invites. The shop only sells cosmetics, paid with shards.
How do I earn live boosters?
Keep the chat of a channel you follow open while it’s live on Twitch, signed in with the Twitch account you play with. Every 60 minutes in its chat earn a 3-card booster, up to 3 a day, for whichever of its streamer’s collections you pick when opening it. The Boosters page shows the channels that give some and your minutes on each; just followed one? Update your followed channels there.
My streamer has no collection: what can I do?
Ask for their channel from the Channels page: we reach out to the most requested streamers first. Tell them too, and send them the page for streamers: their collection is ready in a few minutes.
How do I get my own card?
Follow the channel on Twitch and play ChatCards: you become a Viewer card in its set once the streamer approves your motto. The more often you’re in its chat during lives, the rarer your card.
I don’t want to be on a card
Leave the card pool from Settings: nobody can pull a new copy of your Viewer cards. Copies already pulled stay with their owners.
How do I get more boosters?
Wait for your free booster, watch lives with the chat open, enter streamers’ codes, invite friends with your link, and follow channels about to open. Some streamers also thank their subs. Every way is listed under Boosters.
Can I trade my cards?
Yes, with any player: up to 10 cards on each side, and the cards change hands as soon as they accept.
Why is a collection sold out?
Every card has a limited number of copies. Once they’ve all been pulled, the set is sold out until at least 15 new copies are available, with new clips or new viewers.
The animations don’t play: why?
The site keeps still when your device asks for fewer animations. On Windows, turn on Settings › Accessibility › Visual effects › Animation effects; on a Mac, turn off System Settings › Accessibility › Display › Reduce motion. On Firefox, also check that ui.prefersReducedMotion isn’t set in about:config, and keep it up to date: before version 128, the cards’ outlines don’t turn. Only the GIFs stay still? Turn them back on in Settings.
For streamers
Log in with “I’m a streamer” and grant the extra Twitch permissions. We import your clips and match your followers who play ChatCards, then build your set. You can also connect a Discord server and a YouTube channel, or start from one of them. Review it on your dashboard, approve mottos, and open it whenever you’re ready, once it holds at least 40 cards. You can close it at any time: no new draws, but cards already pulled stay with their owners.
Share booster codes on stream, in a video or on Discord: each player redeems one once for a booster of your collection. You can create 5 codes a month. Pro brings an OBS overlay that plays your viewers’ draws live, and a limited edition in each collection: a card you design entirely, with only 5 copies ever.
Share your invite link: players who join through it get 2 boosters of your set. Thank your Twitch subs and your Discord server’s boosters with boosters of your collections. Let the free chat bot in from your dashboard to post your community’s big pulls in your chat while you’re live.
Card proposals are on by default: your members send you cards they made and you pick the ones that join your set, at the rarity you choose. You can turn them off from your dashboard. You can also create 1 custom collection whose cards you make entirely by hand, and more with Pro.